basically can color
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@ -5,12 +5,11 @@
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class ConfGraphNode {
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public:
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const static size_t kInf = (std::numeric_limits<size_t>::max()) >> 2;
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std::vector<size_t> var_ids;
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std::list<size_t> var_ids;
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size_t color;
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size_t degree;
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bool is_binded_with_physical_reg;
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std::list<ConfGraphNode *> neighbors;
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std::list<std::pair<ConfGraphNode *, opt::MoveInstruct *>> move_neighbors;
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// the following are for graph maintenance
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ConfGraphNode *is_merged_into;
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@ -21,6 +20,7 @@ class ConfGraphNode {
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bool is_temporarily_removed;
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std::list<ConfGraphNode *> neighbors_half_available;
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std::list<ConfGraphNode *> neighbors_not_available;
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std::list<std::pair<ConfGraphNode *, opt::MoveInstruct *>> original_move_neighbors;
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};
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class ConfGraph {
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public:
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@ -39,6 +39,24 @@ class ConfGraph {
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std::unordered_set<opt::MoveInstruct *> pending_moves;
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std::unordered_set<opt::MoveInstruct *> potential_moves;
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std::unordered_map<ConfGraphNode *, std::unordered_map<ConfGraphNode *, std::list<ConfGraphNode *>::iterator>>
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adj_table_half_available;
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std::unordered_map<ConfGraphNode *, std::unordered_map<ConfGraphNode *, std::list<ConfGraphNode *>::iterator>>
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adj_table_not_available;
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void init() {
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id_to_node.clear();
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nodes.clear();
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adj_table.clear();
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stack.clear();
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actual_spills.clear();
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low_degree_and_not_move_related.clear();
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low_degree_and_move_related.clear();
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high_degree_nodes.clear();
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pending_moves.clear();
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potential_moves.clear();
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adj_table_half_available.clear();
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adj_table_not_available.clear();
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}
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};
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ConfGraph BuildConfGraph(CFGType &cfg);
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