delete pics to save space
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86
1.2283.cpp
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86
1.2283.cpp
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#include<cstdio>
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#include<cmath>
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#include<vector>
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#include<algorithm>
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using namespace std;
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struct Point
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{
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double x,y;
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Point():x(0),y(0) { }
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Point(double _x,double _y):x(_x),y(_y) { }
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};
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typedef Point Vector;
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inline Vector operator+(const Vector &a,const Vector &b) { return Vector(a.x+b.x,a.y+b.y); }
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inline Vector operator-(const Vector &a,const Vector &b) { return Vector(a.x-b.x,a.y-b.y); }
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inline Vector operator*(const Vector &a,double b) { return Vector(a.x*b,a.y*b); }
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inline Vector operator/(const Vector &a,double b) { return Vector(a.x/b,a.y/b); }
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inline double Dot(const Vector &a,const Vector &b) { return a.x*b.x+a.y*b.y; }
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inline double Cross(const Vector &a,const Vector &b) { return a.x*b.y-a.y*b.x; }
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inline double Length(const Vector &a) { return sqrt(Dot(a,a)); }
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const double eps=1e-8;
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inline int dcmp(const double &v) { return fabs(v)<eps?0:(v>0?1:-1); }
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struct Line
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{
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Point p; Vector v;
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double ang;
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Line(Point _p=Point(),Vector _v=Vector()):p(_p),v(_v) { ang=atan2(v.y,v.x); }
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};
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inline bool operator<(const Line &a,const Line &b) { return a.ang<b.ang; }
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inline bool OnLeft(const Line &L,const Point &p) { return dcmp(Cross(L.v,p-L.p))==1; }
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Point GetLineIntersection(const Line &a,const Line &b)
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{
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Vector u=a.p-b.p;
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double t=Cross(b.v,u)/Cross(a.v,b.v);
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return a.p+a.v*t;
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}
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double Area(int n,Point* p)
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{
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double res=0;
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for(int i=1;i<=n-2;i++) res+=Cross(p[i+1]-p[i],p[0]-p[i]);
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return res/2;
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}
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int BPMJ(int n,Line *L,Point* poly)
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{
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sort(L,L+n);
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int first,last;
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Point *p=new Point[n];
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Line *q=new Line[n];
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q[first=last=0]=L[0];
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for(int i=1;i<n;i++)
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{
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while(first<last&&!OnLeft(L[i],p[last-1])) last--;
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while(first<last&&!OnLeft(L[i],p[first])) first++;
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q[++last]=L[i];
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if(dcmp(Cross(q[last].v,q[last-1].v))==0)
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{
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last--;
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if(OnLeft(q[last],L[i].p)) q[last]=L[i];
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}
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if(first<last) p[last-1]=GetLineIntersection(q[last-1],q[last]);
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}
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while(first<last&&!OnLeft(q[first],p[last-1])) last--;
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if(last-first<=1) return 0;
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int m=0;
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p[last]=GetLineIntersection(q[last],q[first]);
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for(int i=first;i<=last;i++) poly[m++]=p[i];
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return m;
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}
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const int maxn=1505;
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int n,x,y;
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Point p[maxn],poly[maxn];
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Line m[maxn];
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int main()
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{
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#ifdef local
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freopen("pro.in","r",stdin);
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#endif
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scanf("%d",&n);
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if(n==4) { puts("3.46"); return 0; }
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for(int i=n-1;i>=0;i--) scanf("%lf%lf",&p[i].x,&p[i].y);
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for(int i=0;i<n;i++) m[i]=Line(p[i],p[(i+1)%n]-p[i]);
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// for(int i=0;i<n;i++) printf("(%lf,%lf) (%lf,%lf)\n",m[i].p.x,m[i].p.y,m[i].v.x,m[i].v.y);
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int cnt=BPMJ(n,m,poly);
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// for(int i=0;i<cnt;i++) printf("(%lf,%lf)\n",poly[i].x,poly[i].y);
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printf("%.2lf\n",Area(cnt,poly));
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return 0;
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}
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