#include #include using namespace std; struct Node { Node *ch[2]; int s,v,flip; inline int cmp(int k) { int d=k-ch[0]->s; if(d==1) return -1; return d<=0?0:1; } inline void maintain() { s=ch[0]->s+ch[1]->s+1; } inline void pushdown() { if(!flip) return; flip=0; swap(ch[0],ch[1]); ch[0]->flip=!(ch[0]->flip); ch[1]->flip=!(ch[1]->flip); } }; Node *null=new Node(); inline void rotate(Node* &o,int d) { Node *k=o->ch[d^1]; o->ch[d^1]=k->ch[d]; k->ch[d]=o; o->maintain(); k->maintain(); o=k; } void splay(Node* &o,int k) { o->pushdown(); int d=o->cmp(k); if(d==1) k-=o->ch[0]->s+1; if(d!=-1) { Node *p=o->ch[d]; p->pushdown(); int d2=p->cmp(k); int k2=(d2==0?k:k - 1 - p->ch[0]->s ); if(d2!=-1) { splay(p->ch[d2],k2); if(d==d2) rotate(o,d^1); else rotate(o->ch[d],d); } rotate(o,d^1); } } inline Node* merge(Node* left,Node* right) { splay(left,left->s); left->ch[1]=right; left->maintain(); return left; } inline void split(Node* o,int k,Node* &left,Node* &right) { splay(o,k); left=o; right=o->ch[1]; o->ch[1]=null; left->maintain(); } const int maxn=101000; struct STree { int n; Node seq[maxn]; Node *root; Node* build(int sz) { if(sz==0) return null; Node* L=build(sz/2); Node* o=&seq[++n]; o->v=n; o->ch[0]=L; o->ch[1]=build(sz-sz/2-1); o->s=o->flip=0; o->maintain(); return o; } void init(int sz) { n=0; null->s=0; root=build(sz); } }; bool flag; void print(Node* o) { if(o!=null) { o->pushdown(); print(o->ch[0]); if(flag) printf("%d\n",o->v-1); flag=true; print(o->ch[1]); } } STree ss; int n,m,a,b; Node *o,*mid,*left,*right; int main() { #ifdef local freopen("pro.in","r",stdin); #endif scanf("%d%d",&n,&m); ss.init(n+1); while(m--) { scanf("%d%d",&a,&b); split(ss.root,a,left,o); split(o,b-a+1,mid,right); mid->flip^=1; ss.root=merge(merge(left,right),mid); } print(ss.root); return 0; }