Files
OI-source/2.11922.cpp
2023-08-03 09:22:52 +08:00

130 lines
1.9 KiB
C++

#include<cstdio>
#include<algorithm>
using namespace std;
struct Node
{
Node *ch[2];
int s,v,flip;
inline int cmp(int k)
{
int d=k-ch[0]->s;
if(d==1) return -1;
return d<=0?0:1;
}
inline void maintain()
{
s=ch[0]->s+ch[1]->s+1;
}
inline void pushdown()
{
if(!flip) return;
flip=0;
swap(ch[0],ch[1]);
ch[0]->flip=!(ch[0]->flip);
ch[1]->flip=!(ch[1]->flip);
}
};
Node *null=new Node();
inline void rotate(Node* &o,int d)
{
Node *k=o->ch[d^1];
o->ch[d^1]=k->ch[d];
k->ch[d]=o;
o->maintain();
k->maintain();
o=k;
}
void splay(Node* &o,int k)
{
o->pushdown();
int d=o->cmp(k);
if(d==1) k-=o->ch[0]->s+1;
if(d!=-1)
{
Node *p=o->ch[d];
p->pushdown();
int d2=p->cmp(k);
int k2=(d2==0?k:k - 1 - p->ch[0]->s );
if(d2!=-1)
{
splay(p->ch[d2],k2);
if(d==d2) rotate(o,d^1);
else rotate(o->ch[d],d);
}
rotate(o,d^1);
}
}
inline Node* merge(Node* left,Node* right)
{
splay(left,left->s);
left->ch[1]=right;
left->maintain();
return left;
}
inline void split(Node* o,int k,Node* &left,Node* &right)
{
splay(o,k);
left=o;
right=o->ch[1];
o->ch[1]=null;
left->maintain();
}
const int maxn=101000;
struct STree
{
int n;
Node seq[maxn];
Node *root;
Node* build(int sz)
{
if(sz==0) return null;
Node* L=build(sz/2);
Node* o=&seq[++n];
o->v=n;
o->ch[0]=L;
o->ch[1]=build(sz-sz/2-1);
o->s=o->flip=0;
o->maintain();
return o;
}
void init(int sz)
{
n=0;
null->s=0;
root=build(sz);
}
};
bool flag;
void print(Node* o)
{
if(o!=null)
{
o->pushdown();
print(o->ch[0]);
if(flag) printf("%d\n",o->v-1);
flag=true;
print(o->ch[1]);
}
}
STree ss;
int n,m,a,b;
Node *o,*mid,*left,*right;
int main()
{
#ifdef local
freopen("pro.in","r",stdin);
#endif
scanf("%d%d",&n,&m);
ss.init(n+1);
while(m--)
{
scanf("%d%d",&a,&b);
split(ss.root,a,left,o);
split(o,b-a+1,mid,right);
mid->flip^=1;
ss.root=merge(merge(left,right),mid);
}
print(ss.root);
return 0;
}