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2024-07-01 02:05:09 +00:00
parent a04f41a067
commit 274ad5685f

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@ -161,6 +161,44 @@ class MinimaxAgent(MultiAgentSearchAgent):
Your minimax agent (question 2)
"""
def MinMaxSearch(self,gameState: GameState,depth_remain:int,agentIndex:int) -> tuple[int, list[Actions]]:
if depth_remain==0:
# print(f"depth_remain:{depth_remain}")
# print(f"returning leaf {self.evaluationFunction(gameState)}, {[]}")
return self.evaluationFunction(gameState),[]
legal_actions = gameState.getLegalActions(agentIndex)
if len(legal_actions)==0:
# print(f"depth_remain:{depth_remain}")
# print(f"returning leaf {self.evaluationFunction(gameState)}, {[]}")
return self.evaluationFunction(gameState),[]
kInf=1e100
res_action=[]
res_val=0
if agentIndex==0:
# Max
res_val = -kInf
for action in legal_actions:
successorGameState = gameState.generateSuccessor(agentIndex,action)
nxt_depth=depth_remain-1 if agentIndex==gameState.getNumAgents()-1 else depth_remain
val,action_list=self.MinMaxSearch(successorGameState,nxt_depth,(agentIndex+1)%gameState.getNumAgents())
if val>res_val:
res_val=val
# print(f"action:{action}, action_list:{action_list}")
res_action=[action]+action_list
else:
# Mins
res_val = kInf
for action in legal_actions:
successorGameState = gameState.generateSuccessor(agentIndex,action)
nxt_depth=depth_remain-1 if agentIndex==gameState.getNumAgents()-1 else depth_remain
val,action_list=self.MinMaxSearch(successorGameState,nxt_depth,(agentIndex+1)%gameState.getNumAgents())
if val<res_val:
res_val=val
res_action=[action]+action_list
# print(f"depth_remain:{depth_remain}")
# print(f"returning {res_val}, {res_action}")
return res_val,res_action
def getAction(self, gameState: GameState):
"""
Returns the minimax action from the current gameState using self.depth
@ -184,8 +222,9 @@ class MinimaxAgent(MultiAgentSearchAgent):
gameState.isLose():
Returns whether or not the game state is a losing state
"""
"*** YOUR CODE HERE ***"
util.raiseNotDefined()
stat = self.MinMaxSearch(gameState,self.depth,0)
print(f"stat:{stat}")
return stat[1][0]
class AlphaBetaAgent(MultiAgentSearchAgent):
"""