feat: p0 and p1
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85
tutorial/textDisplay.py
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85
tutorial/textDisplay.py
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# textDisplay.py
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# --------------
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# Licensing Information: You are free to use or extend these projects for
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# educational purposes provided that (1) you do not distribute or publish
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# solutions, (2) you retain this notice, and (3) you provide clear
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# attribution to UC Berkeley, including a link to http://ai.berkeley.edu.
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#
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# Attribution Information: The Pacman AI projects were developed at UC Berkeley.
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# The core projects and autograders were primarily created by John DeNero
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# (denero@cs.berkeley.edu) and Dan Klein (klein@cs.berkeley.edu).
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# Student side autograding was added by Brad Miller, Nick Hay, and
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# Pieter Abbeel (pabbeel@cs.berkeley.edu).
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from __future__ import print_function
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import time
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try:
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import pacman
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except:
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pass
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DRAW_EVERY = 1
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SLEEP_TIME = 0 # This can be overwritten by __init__
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DISPLAY_MOVES = False
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QUIET = False # Supresses output
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class NullGraphics:
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def initialize(self, state, isBlue=False):
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pass
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def update(self, state):
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pass
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def checkNullDisplay(self):
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return True
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def pause(self):
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time.sleep(SLEEP_TIME)
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def draw(self, state):
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print(state)
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def updateDistributions(self, dist):
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pass
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def finish(self):
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pass
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class PacmanGraphics:
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def __init__(self, speed=None):
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if speed != None:
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global SLEEP_TIME
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SLEEP_TIME = speed
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def initialize(self, state, isBlue=False):
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self.draw(state)
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self.pause()
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self.turn = 0
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self.agentCounter = 0
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def update(self, state):
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numAgents = len(state.agentStates)
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self.agentCounter = (self.agentCounter + 1) % numAgents
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if self.agentCounter == 0:
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self.turn += 1
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if DISPLAY_MOVES:
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ghosts = [pacman.nearestPoint(state.getGhostPosition(i)) for i in range(1, numAgents)]
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print("%4d) P: %-8s" % (self.turn, str(pacman.nearestPoint(state.getPacmanPosition()))),
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'| Score: %-5d' % state.score, '| Ghosts:', ghosts)
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if self.turn % DRAW_EVERY == 0:
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self.draw(state)
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self.pause()
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if state._win or state._lose:
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self.draw(state)
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def pause(self):
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time.sleep(SLEEP_TIME)
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def draw(self, state):
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print(state)
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def finish(self):
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pass
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