#pragma once #ifndef LOADSTOREQUEUE_H #include "tools.h" struct LoadStoreQueue_Input { // receive control signal from CSU dark::Wire<1> reset; dark::Wire<1> force_clear_receiver; dark::Wire<1> is_issuing; dark::Wire<1> issue_type; dark::Wire<5> issue_ROB_index; dark::Wire<7+3+1> full_ins_id; dark::Wire<32> full_ins; dark::Wire<5> decoded_rd; dark::Wire<1> has_decoded_rd; dark::Wire<5> decoded_rs1; dark::Wire<1> has_decoded_rs1; dark::Wire<5> decoded_rs2; dark::Wire<1> has_decoded_rs2; dark::Wire<32> decoded_imm; // receive status signal from Memory dark::Wire<2> mem_data_sign; dark::Wire<5> completed_memins_ROB_index; dark::Wire<32> completed_memins_read_data; // receive status signal from L0 cache dark::Wire<1> cache_hit; dark::Wire<5> cache_hit_ROB_index; dark::Wire<32> cache_hit_data; }; struct LoadStoreQueue_Output { // request signal, Memory and the L0 cache in ROB will listen to this dark::Register<4> request_type_output; dark::Register<5> request_ROB_index; dark::Register<32> request_address_output; dark::Register<32> request_data_output; }; struct LoadStoreQueue_Private { dark::Register<5> LSQ_head; dark::Register<5> LSQ_tail; dark::Register<6> LSQ_remain_space; }; struct LoadStoreQueue: public dark::Module { LoadStoreQueue() { // Constructor } void update() { // Update function } }; #endif