Files
RISC-V-Simulator/include/loadstorequeue.h

49 lines
1.4 KiB
C

#pragma once
#ifndef LOADSTOREQUEUE_H
#include "tools.h"
struct LoadStoreQueue_Input {
// receive control signal from CSU
dark::Wire<1> reset;
dark::Wire<1> force_clear_receiver;
dark::Wire<1> is_issuing;
dark::Wire<1> issue_type;
dark::Wire<5> issue_ROB_index;
dark::Wire<7+3+1> full_ins_id;
dark::Wire<32> full_ins;
dark::Wire<5> decoded_rd;
dark::Wire<1> has_decoded_rd;
dark::Wire<5> decoded_rs1;
dark::Wire<1> has_decoded_rs1;
dark::Wire<5> decoded_rs2;
dark::Wire<1> has_decoded_rs2;
dark::Wire<32> decoded_imm;
// receive status signal from Memory
dark::Wire<2> mem_data_sign;
dark::Wire<5> completed_memins_ROB_index;
dark::Wire<32> completed_memins_read_data;
// receive status signal from L0 cache
dark::Wire<1> cache_hit;
dark::Wire<5> cache_hit_ROB_index;
dark::Wire<32> cache_hit_data;
};
struct LoadStoreQueue_Output {
// request signal, Memory and the L0 cache in ROB will listen to this
dark::Register<4> request_type_output;
dark::Register<5> request_ROB_index;
dark::Register<32> request_address_output;
dark::Register<32> request_data_output;
};
struct LoadStoreQueue_Private {
dark::Register<5> LSQ_head;
dark::Register<5> LSQ_tail;
dark::Register<6> LSQ_remain_space;
};
struct LoadStoreQueue: public dark::Module<LoadStoreQueue_Input,LoadStoreQueue_Output,LoadStoreQueue_Private> {
LoadStoreQueue() {
// Constructor
}
void update() {
// Update function
}
};
#endif